I was able to snag a PlayStation 5 last November. Including this game, I'm going to have reviews for Call of Duty: Black Ops Cold War, Assassin's Creed Valhalla, and Cyberpunk 2077 (it works fairly well on the new hardware) at some point in the future.
In terms of the console itself, I've been enjoying it immensely. I feel like I'm finally taking full advantage of my 4K television and the new controller is something to behold; I just hope that developers make use of it. I find I don't have too many issues with my PS5, though it does hard crash probably 1-2 per week right now, more than I remember my PS4 doing and I think most of those are more software vs. hardware issues given that it's only for certain games. So far so good (knocks on wood) and I'm excited once everyone can readily get their hands on one!
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Ok but for real, I love the animated suits |
Spider-Man: Miles Morales is a continuation of that story and world with an exciting new protagonist (the original was Peter Parker) in a condensed game that was aimed to be a PS5 launch exclusive while still being accessible to PS4 owners too. There's been a lot said about how this is technically "DLC" and if that's the case then it's the longest DLC I've ever played and it was well worth the $50 (which is less than normal games and especially less than PS5 games). In fact, I'd even say that it benefits from being on the shorter side exactly because of what happened with its predecessor where it began to grow stale. For the most part, this game avoids that issue all together.
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This dude is about to get f**ked...in 4K and 60 FPS |
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We still can't seem to get an accurate rendition of One World Trade Center? |
Combine that fluidity with the fact that you're now on a next-gen console and you've got an achingly pretty game. I often chose to play on the mode with better visuals and ray tracing vs. the higher frame rate, but eventually they released a mode that was 60 FPS (frames per second) with ray tracing that was the best of both worlds and WOW. More than any of the other games I got (except Astro's Playroom and certain moments of Valhalla), Miles Morales is showcasing the PS5. The particle effects with his electricity or some of the enemy grenades are as crisp as they come and New York City looks borderline photo-realistic at times as you swing through the towers of glass and metal, a sunset on the horizon against the water, and a flurry of snow falling around you. It's one of those gaming moments I won't forget as it's those early moments in the new generation that just take your breath away.
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The web pull adds extra momentum to the punch, you see? |
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Spider-Man and Spider-Kitty!! |
It's good that the world and city feel so alive and real because it helps with mission structure and all the "side" stuff you can do. There's a lot of fun to be had in Miles Morales and, in most elements, the developers are trying to be unique here. A side quest of collectibles that had me searching for sound samples around the city was particularly unique and otherwise the crimes or events that pop up around the city feel genuine and you can choose to intervene or not. The main story missions usually boil down to a stealth component with fighting and/or boss fight, but again, the gameplay is so solid that this lack of something truly special from a mission structure perspective doesn't really matter. There's plenty of fun to be had within the confines of swinging, melee, and stealth not to mention some wonderful-looking boss fights. Oh and it you're trying to get from one end of the city to the other? There are genuinely ZERO load times. I'm not sure how Insomniac achieved this, even games like Valhalla have some loading, but if this is a new feature of PlayStation exclusives, it's utterly jaw dropping. From choosing the game on the PS5 interface to actually playing it is probably < 10 seconds.
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Always gotta visit Times Square |
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Ahhhh. That crisp, crisp 4K |
It's always exciting starting a new generation of gaming hardware and it's even better when you have a system exclusive to show things off (among other 3rd party titles). PS5 may not have had a huge "heavy hitter" like Horizon Forbidden West, but Miles Morales is more than sufficient enough to wet my appetite until other games come along. It's a sequel that improves on the original in nearly every way and being shorter actually helps it to a degree. As I explained in a previous Rath Write Up last year, PlayStation has more than enough IP to keep things fresh and it's now clear that Spider-Man is going to be one of their main flagship franchises. And I'm one of many that is very excited to see where it goes.
CONS
- The unlockables and upgrades in this game are lacking...their aren't many choices and I didn't notice a huge impact when I chose them
- Still tends to get old within the final 5% of playtime
- Not a huge deal, but felt like there were a lot fewer Easter eggs in this one
- Story - while full of great characters - is mostly generic
PROS
- Cast full of awesome, genuinely good characters. Miles is an awesome central character, as strong as Peter Parker was in the last game, and everyone else (even villains) is well written and fleshed out
- The gameplay with these Spider-Man games is some of the best versions we've ever seen of this
- Web-swinging is still the best its ever been here and it's something you pick up and almost everyone can become borderline poetic at it
- Stealth is the most basic, but still very solid and without any huge gaps
- The melee is incredible, particularly with Miles' new powers that shake things up. The camera zooming in for takedowns + the jaw-dropping graphics make it feel like a movie
- New York City at winter/Christmas time is unique and memorable. Very wise decision and not one they had to make
- Suit selection continues to shine with these games. The Into the Spider Verse one is wild
- The writing and characters make up for the semi-generic story and create an impactful ending that will have ramifications
- Good mission variety and "stuff" to do around the city. I was rarely bored and the shorter game actually helped me avoid the burnout I started to feel at the last game
- Wow, the PS5 is a powerhouse! The graphics showcased here - particularly in 60FPS w/ ray tracing mode - are shocking (literally) and the lack of any load times is wild
- It makes good use of the DualSense controller too, the haptic feedback triggers feel wonderful with web-swinging
- Miles Morales proves that not only was the original Spider-Man game not a fluke, but there's a much larger plan here. I'm beyond excited for more, whenever it comes
Rath's Review Score | 9/10
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