Movies, TV shows, games, music -- all are susceptible to this apparent new trend to belittle and hate on things that have a generally positive reaction.
Most recent case in point is The Division, Ubisoft's new online, mulitplayer role playing game based in the world of Tom Clancy. I'm here to dispel those complaints and prove that the game is very nearly a masterpiece and a fantastic addition to any gamer's library.
I'll start with saying this: I am addicted. The Division has its hooks deep within me and I don't foresee it letting go anytime soon. So much so that I, for the first time in my gaming career, purchased the Season Pass several weeks after I got the game. With fingers crossed the Ubisoft means to release some additional beefy content, I can confidently say that there is plenty of initial content here to warrant a purchase. Direct comparisons to Destiny are obvious right of the bat and, despite how much I liked Destiny, I almost immediately liked The Division more. Aside from the personal preference of third person vs. first person and the more realistic approach as opposed to space opera, it's very readily apparent that there's more initial content with The Division than there was with Destiny. Granted, Destiny eventually rectified this through way of expansions and such, but the initial release was bare bones, as fun as it may have been. The Division feels beefier, meatier, and more complete the first time you log in and after 30+ hours of gameplay (probably more actually) I'm still not done with everything, nor have I super-extensively explored the Dark Zone. At the end of the day people can bitch and moan all they want about being "bored" with The Division, but I just dont see it. I've gotten just as many hours out of this game than other $60 purchases and there's still more to come.
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Gorgeous and painstakingly realistic-looking. Even when you're under heavy fire... |
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The Silver Fox lives forever!! |
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Grand Central Station never looked so good! Except in real life I suppose but after this game, who needs real life? |
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Shootin' bullets and killing foes with mullets! |
Gameplay is strong in The Division and I can tell that Ubisoft borrowed a lot of the gunplay from Watch Dogs, arguably that game's strongest aspect. Cover-to-cover maneuvers are the best in any game I've ever played because of how logically they appear on screen, and the gun mechanics are realistic enough to frustrate, but arcadey enough to where you learn and adapt. Each gun class handles dramatically different and as a player, you're fairly mobile. Rolling became a favorite pastime of mine, as did climbing obstacles to get the vertical advantage. If you don't like running and shooting dudes, there truthfully isn't much for you to do here then and I suppose that's a bit of a complaint. There really isn't too much variety to the actual gameplay...no lockpick minigames, no driving missions, etc. Personally, it's the game's tremendous RPG elements that keep me going. Skills and talents and perks have wide varieties that take a decent amount of time to unlock, but unlocks happen quickly along the way. Leveling up your gear and finding new gear is fast and furious...in the first 10 hours of my gameplay I was swapping out a piece of gear (guns, body armor, holsters, backpacks, etc.) almost every 10 minutes. Clearly, the addiction is strong with this one and I succumbed to it. Picking up loot and finding it was and still is exciting...it just happens rarer when your high level. As I mentioned before, each character model has an impressive amount of detail and along with actual, functioning gear, you can choose aspects of your character's appearance. Among my group of friends, my character became iconic (or infamous?) as The Silver Fox. He was a badass, good looking older gentleman with a thick, slick backed head of grey hair, a tribal neck tattoo, and aviators. He sounds douchy but looks awesome and I became, as silly as it sounds, highly attached to him and his appearance.
Missions within the NPC portion of the world are memorable and I really liked a few of them...a particular all out warzone at Grand Central Terminal probably being my favorite. Once you're brave enough, you can then enter the PvP arena known as The Dark Zone, and this is truly where The Division provides something next-gen. The Dark Zone has the best loot, but the most dangerous enemies. You can kill other live players to steal their loot, but for a penalty. It's a high-pressure and high-tension environment with some truly memorable gaming moments. Encountering another group of players when both groups have full gear that they're trying to extract is an odd but incredibly fun balance of humor and intensity. Both groups are ready to "start beef" at any moment but the question is whether or not either one wants to take the risk. It sounds like there may be a lot of loopholes to this formula for people to act like annoying tools and truthfully there are still a few. But for as many ways as the Dark Zone could have gone wrong, Ubisoft did a hell of a job asking "what if" and closing many of those loopholes.
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Incredible detail throughout |
The Division is a marvel and it seems as if all those delays truly paid off.
CONS:
- Once you reach Level 30 and clear out all the side missions, there isn't much to do (yet!) other than hitting up the Dark Zone or your daily missions. This is where Ubisoft will need to focus its attention with the expansions
- Forgettable characters in a compelling story. Not sure I could tell you any of their names but I sure as hell could tell you the plot
- The gameplay does have a certain repetitiveness to it. This is a run-and-gun cover based game. If that's not your thing, then I find it hard to suggest this one to you
- Really intimidating system and interface when you first start out. It's not all that intuitive until you've played around in it for a while and hell, there's still stuff I don't know what it does and/or means
- I feel like it could have used a few more story missions
- Gameplay suffers in really tight corridors/environments
- All the delays paid off. The Division Day 1 content is superb and provided me with numerous hours of gameplay
- Completely seamless environment after that initial load screen. Mightily impressive, highly unrecognized, but very much appreciated
- This creation of New York City stands as one of the best ever. Because of its 1:1 scale, the attention to detail is staggering and the graphics prove that this is a truly next-gen game
- I know I literally just mentioned the graphics, but seriously, this game is gorgeous
- Stellar user interface that flows nicely with the world and feels natural once you learn how to use it
- Intriguing story that has a very scary premise
- Solid gameplay with a few really fantastic areas (cover-to-cover movements)
- Deep RPG elements with frequent rewards keep this game highly addicting. Upgrading your gear and weapons is constant and character appearance is fun as well. #SilverFox4Lyfe
- Each gun type feels drastically different from one another. Really fun because it leads to different play styles for all
- Great options when it comes to perks, talents, powers, etc. Some are rather useless, but others are fantastic and truly...even the great players can make good use of the weaker powers
- Single player missions that run from great to borderline-iconic and are even fun to replay
- Tons to do, see, and collect on a map that is bigger than you might expect
- The Dark Zone is a brilliant idea executed almost as brilliantly. It will frustrate all at times, but ultimately Ubisoft gets props for trying to think through the logic and closing a lot of its gaps
- So far, the post game support has been stellar, and thus far, free
- Fun game to play by yourself, but becomes an absolute blast when playing with friends
- The Division is a perfect example of a game that a company took their time on to get right, and mostly knocked it out of the park. This is how console massive online RPGs should be done
Rath's Review Score: 9.5/10
Very interesting. Shooter/RPG's are very challenging to design right. Also, I think it would be amazing if you could review a shooter/rpg game I really enjoy called Warframe. I don't know if you play PC games but it is completely free on Steam and I think is supported by x-box. Would love to hear your thoughts on that.
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