Overwatch is Blizzard's new game -- you should know they don't make many new IPs -- that has instantly become a worldwide phenomenon, probably more so than any other game I've seen since Grand Theft Auto V. It has taken over the internet with conversation, memes, lists of heroes, and probably any other facet you can think of.
In short, Overwatch was about as instantly iconic as a game can get.
So is it all worth it? Is it worthy of the hype? Does it deserve all the attention?
My answer is a complete and utter: YES.
Overwatch may have creeped its way completely under my radar until release day, but thanks to some friends who were on top of it, I joined the bandwagon and have loved the ride ever sense.
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Wrong stream, Mercy! Wrong stream! |
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"In Mother Russia you don't shoot gun. Gun shoot you. And kill you dead." |
Luckily with it being Blizzard, I've been promised that they take care of their players by my PC compatriots who've played their other games. Assuming that consistent updates are true and fairly frequent (there's already a new hero on the way) my upfront Overwatch purchase could be seen as a smart investment. As it stands though, there's still a healthy amount of content here. $60 worth? Maybe not quite yet, but close. The game modes are slim pickings, but designed to be incredibly intense, and they often are. There are checkpoint captures and a unique escort type that, in true Blizzard fashion, are expertly laid out and feature their own special creativity. I've had more matches in Overwatch come down to the last minute, last seconds, hell...even last milliseconds than any other multiplayer game I've ever played. That type of intensity and competition can only be the result of one thing:
BALANCE
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Tracer may be one of my personal worst characters, but damn it's fun to watch those who are good at her... |
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Mei...I swear to all that is Holy... if you put an ice wall in front of me... ONE MORE TIME!! |
Impressively I haven't talked much about my usual yet: gameplay and graphics...if that gives you any idea of just how good Overwatch is. The graphics won't blow your mind, but this really isn't that type of game either. If you want graphics like that, may I suggest the incredible, Uncharted 4. The game doesn't look horrible either, it's in fact very animated and fun with all the colors and animations involved. Even better is the gameplay though, as it's an incredibly competent shooter in almost every regard. Characters are fluid and feel like they have a deliberate weight, depending on their bracket type of Assault, Defense, Tank, or Support and character size. Shooting is similarly crisp and concise and the various types of attack or support all feel different, yet effective. I would come back to the "balance" aspect, but I feel I've beat that home pretty sufficiently so instead I'll just say that Overwatch looks and feels great and you'd be hard pressed to find anyone complaining about the controls.
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Love the cartoon feel. Hate the falling Junkrat blowing people up with C4. |
So get your group of friends established and get online. Everyone else already is.
CONS:
- Still a MP only shooter at the end of the day. Despite the strong content and promise for more, I can't help but think that some type of campaign (one level per character maybe?) would have been a blast
- Few game modes
- I wouldn't complain if there were 1-2 more maps
- Lacks backstory but hints at tons of lore. Typical Blizzard, but I'd love to know more about this world
- MEI!!!!
- There is a lot of content here when you really begin to dive deep and more importantly, the game will keep you entertained for hours
- Features some really well thought out game modes that very often result in last second wins/losses. It's this competitive spirit that keeps Overwatch so thrilling
- Balance. Balance. Balance. Overall, the game is incredibly well balanced as each character has strengths, weaknesses, exploits, and powers. There is a counter for everything and being allowed to switch character mid-game makes for some great versatility
- An iconic cast of characters with Pixar-esque level of detail and forethought. Character outfits, voice lines, weapons, abilities, and movement are all special in some way and no two really feel similar to one another. They become living, breathing cartoons and make the game that much more fun and funny. Really incredible design work by Blizzard here
- Strong, cartoon graphics that perfectly suit the game at hand. Nothing will blow you away, but everything still looks good and runs even smoother
- Innovative and fun gameplay that is fluid, fast-paced, and thoughtful. Characters control different, but yet are easy enough to pick up and play/experiment with
- Fun class system that encourages you to at least be proficient at one character in each. As for me? I'm a Soldier 76, Torbjorn, D.Va, Mercy kind of guy
- Great sound design all around. Effects are new and zany and character voices are memorable and fitting
- A game that will hook you within moments and not let go. I presume that Overwatch will be a game we're playing for a very long time with a community that will continue to be strong and lively. Given that Blizzard is strong at post-launch support is only icing on the cake because, for now, this is the MP place to be
Rath's Review Score: 10/10 -- Instant Classic
These are the kind of games that I like, classified by TV tropes.com as "Hero Shooters" where you get to play as unique characters with preset weapons and abilities. I play Dirty Bomb. Glad to hear that Overwatch is good. I was afraid that it would be unbalanced because hero's get a "Ultimate ability" that might be a gamebreaker. Do heavier heroes like Rhinemetal have more health?
ReplyDeleteSome Ultimate Abilities are powerful but you have to consider cooldown times for them then as well as their accuracy/usefulness in certain situations. It's a very well balanced game and yes, Reinhardt has more health, but it's hard for him to do a lot of damage unless someone is up close.
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