It's a slightly depressing thought, but what a sensation! [corny, I know] When you realize that you personally got so much pure enjoyment out of someone's (or many "someones") work that you can never get that first time back. Certainly not to say that that thing has now lost its luster, often far from it, but that you will never really get to discover it again.
Uncharted 4: A Thief's End, developer Naughty Dog's final foray into the world of Nathan Drake, gave me this sensation once those final credits rolled. It's a combination of sadness and chills; you're bummed it's over, but also in awe that you just experienced it.
Truth be told, this has happened to me with the previous three Naughty Dog games, Uncharted 2, Uncharted 3, and most definitely with The Last of Us, but that shouldn't diminish the achievement that Uncharted 4 is for Naughty Dog. It's not only an incredibly adventures standalone title, but one that puts a well crafted "final" bow on PlayStation's greatest hero. When you take a look back on what the series has accomplished, it's easily one of the best videogame series of all time -- my personal favorite actually -- that accomplished a lot in terms of gameplay, visuals, and even storytelling. It's easy to see that Uncharted has had a profound effect on the industry over the years.
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The first of many screenshots I took |
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Nathan Drake: creeper hiding in vents... |
Luckily, it's not all serious though as Uncharted 4 is still a fun romp while hunting Drake's largest treasure yet...a pool of some of the world's most successful pirates' loot -- valued at at least $400 million. It leads to a lot of fun locales like Scotland, Italy, Madagascar, and tropical islands and remains quite engaging throughout. The big "twist" was telegraphed a little too heavily and ultimately everything plays out about the way you'd expect. For me though, it was the Epilogue that was the gorgeous, touching final collection of notes that ended this swan song. I wont spoil it, but it's well thought out and implemented. For a moment I thought it was going to pose a discussion about the validity of Drake's violent methods (he does snap enemies neck's after all...) and it didn't go there. At first I was disappointed it didn't but when I thought about it more, that wouldn't have really fit with the theme of Uncharted so I think it was the better decision. Either way though, that Epilogue is simple, yet elegant, and as a major fan of Uncharted, just what I needed to have closure.
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One of the best game sequences ever. And yeah...that's Drake being dragged through the mud |
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Can do one arm pullups and still shoot straight ^^ |
In an interesting and arguably successful experiment, Naughty Dog also provides a couple "open-ish world" vehicle sections. They can be slightly overwhelming for those of us that like to collect all the treasures/notes/journal entries, but at the end of the day, they're amazing. Pulling over a hill in a jeep to a Madagascar mountain landscape is breathtaking but it also accomplishes something that the Uncharted series lives for: it gives you an immediate sense of adventure. "What will I find?" "Where do I go?" "Are there enemies around?" are all things that pop into your head during these segments and are questions that are harder to achieve while in a strictly linear game. But even in that regard, Uncharted 4 is miraculous, with an expertly crafted campaign full of astonishing set pieces and a great balance of gameplay elements. My jaw dropped on more than one occasion and a particular chase through the streets of Madagascar may be my favorite gameplay moment ever. It's instantly iconic and it's dramatic conclusion elicited a loud "HOLY S**T!" yelp from me. My only complaint would be that the puzzles this time around are on the easier side. They're still fun and interesting, but none of them had me scratching my head.
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How does a game get this beautiful? With graphics like this do I even need to travel? |
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Almost out of bullets...bad guys closing in... and I have 4 grenades. What to do...what to do? |
And the term "ever" is one I find myself using quite a bit with Uncharted 4: A Thief's End. Asking me to rank its placement in the series is nearly impossible because I love each of those games almost equally, but it's some of the most fun I've ever had playing a game. It's the best looking game I've ever seen. Its story is one of Naughty Dog's best ever. And it's one of the best conclusions to a game series that I've ever experienced.
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PlayStation's best off-roading game in years... |
CONS:
- The puzzles in this one are some of the series' least challenging
- There have been a few moments where my audio cut out momentarily
- A handful of times that Drake's movements aren't quite what I was aiming to do. In the hectic nature of Crushing mode, these became more obvious and consequential
- Not all of the MP abilities/powers work as well as the developers intended
- The story telegraphs its twist
- Still bummed that co-op/horde mode weren't included from the get-go
- Another home run for Naughty Dog
- A compelling and touching story that takes a deeper look at Drake and his lifestyle while also still remaining fun
- The two leads of Nathan and Sam Drake are superb and Nolan North/Troy Baker have good chemistry. The side cast of characters, including Elena and Sully are all here too and the villain is one of the series' best
- The epilogue is a touching, perfect final note for the series. It was much appreciated by this fan
- Wonderful "cameo" at a couple different points in the game
- Refined and fantastic gameplay. I appreciate/loved the new additions (open world-esque segments) and there have been clear, but slight, alterations to the already existing elements. The game flows between different gameplay segments without pause and feels great to control
- The best stealth the series has seen thus far
- Challenging AI, especially when on Crushing
- The campaign is an expertly designed combination of exploring, fighting, and traversing. It's well paced and has some set pieces that are insane
- Speaking of set pieces...the chase through the Madagascar city is just...WOW
- MP is a blast and I really appreciate the attempts to be unique. Most of them are successful
- The. Graphics. Are. Insane. Naughty Dog has truly outdone themselves with this one and everything in the game: weapons, effects, weather, environments, characters, etc. look too good to be true
- Well suited original score
- Great sound effects and sound editing. It's Hollywood-level stuff
- An iconic sendoff to one of the best videogame series of all time. A memorable, fun, and thoroughly entertaining adventure and if this is truly the last of the Uncharted series, I will miss it dearly
Rath's Review Score: 10/10 -- Instant Classic
Dang..... That looks soooo fun.
ReplyDeleteIt's an INCREDIBLE amount of fun. Highly recommended, obviously.
DeleteI have never played this Franchise. Will have to try it, looks like Farcry with a bit more player development. I see you have not reviewed Dead Island, its one of the most fun I can remember.
ReplyDeleteUncharted is one of the best videogame franchises ever made. Highly recommended for sure as each game is fantastic (and they get better and better).
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